Front Game Rules | ||
Three teams of two members each competed. A total of 5 numerical questions were asked, with each player writing their guess down. Each team members' guesses were averaged, and the team that came the closest to the correct answer won $100 while second place won $75. Hitting an answer exactly won a bonus prize. The second question was worth $200 for first place and $100, $300/$150 on the third question, $400/$200 on the fourth, and $1000 for being closest on the fifth (no money for second place). The team with the most money after five questions won the game and advanced to the bonus round. | ||
End Game Rules - "Brainteaser" | ||
One final question was asked, with each polayer giving their guesses. If the answer fell inside a certain range depending on the players' answers, the team won a prize. If these rules seem shady, it's because there was never any concrete method of finding the winning range. Sometimes it was 0 to twice the team's average, other times it was simply between each players' guesses. |
When the bonus round is haphazardly composed, it takes a lot of wind out of the sails of the rest of the show. That's what happens here - the gameplay tries to build up to some sort of climax, and yet when they reach the end it plays like a train wreck. Dick Clark brings his professional demeanor into a game mainly played for laughs, but he manages to keep the show going while stopping for humor at the appropriate times. Really, the concept gets hurt by the fact that your guess is averaged with a teammate, which makes the proximity objective kinda flawed.