VITAL STATS

Lifespan: January 1992 - April(?) 1993
Host: Phil Moore
Announcer: Andrea Lively
Produced by: Geoffrey Darby, Brown Johnson, Andy Bamberger

Front Game Rules

Two players get ready for the face-off Two teams competed. Each round began with a face-off between one member of each team. They both played a faux-arcade game for 30 seconds. The player that scored the most on the game won 25 or 50 points, depending on the round. Winning the face-off also won control of "Mikey", the show's mascot, as he explored a 3x6 square level. The team could move Mikey one square up, down, left or right, and could not move Mikey to a square already played. Behind each square were questions, puzzles, prizes, bonus points, Video Challenges, and enemies which forfeited control to the other team. The contestant podiums
During a Video Challenge, one team member volunteered to play one of five video games while the other teammate wagered a portion of the team's score on the challenge. The game player then had 30 seconds to surpass a predetermined score to add the points wagered to the team's score. If unsuccessful, the team lost the points wagered. At the end of each round, Mikey was taken to the Goal square for the round, and host Moore would ask one question for 50/100 points. After two rounds, the team with the highest score won the game and advanced to the bonus round. The red team gets set for a Video Challenge

End Game Rules

Our winners struggle through the bonus round The team now had 60 seconds to act out a video game and ultimately defeat the show's "Video Wizard". The game was played on a blue screen, with each team member having to complete a task separately before being able to team up in the final part. For each item either player collected, the team won $50; clearing each part of the game won increasingly more valuable prizes.

Loogaroo Looks it Over

My God, is this show bad. It's bad enough that the bonus round is nearly impossible to beat (the first part of it often took about 56 of the 60 seconds to complete). But they didn't have to put one of the most inept hosts in the history of the genre at the helm of it all. And while one might assume that I might give the show some bonus points for using video games as a theme, the fact that the games used are either A) Programmed for the show alone, or B) Made for a variety of systems cancels that out. This was just a really, really bad idea.

Nick Arcade

Gameplay: 1 pt.
Host: 0 pts.
Presentation: 2 pts.
Execution: 0 pts.
Total Score: 3 pts.



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